Dockerfile so that it will change the server mode to
creative. It can also accept build arguments
GAMEMODE, FORCE_GAMEMODE, RASPBERRY_JUICE_VER,
SPIGOT_VER, MS (starting memory) and MX (maximum memory).setBlocks() where the cuboid gets reordered and as
a results the labels of the output aren't as they should be.setPlayerDirection(), setPlayerPitch(), setPlayerPos(),
setPlayerRotation(), change the id argument to player_id for
consistency across functions.Add loops to try to get getPlayerRotation(), getPlayerPitch(),
and getPlayerDirection() to give fewer null results.
The API for getPlayerRotation() seems to give incorrect values
when player_id is NULL, so now using getPlayerDirection() and then
converting to the rotation. (Issue #26)
Revised the Dockerfile, for installing minecraft in a docker container
Fixed a typo in the vignette
Updated Dockerfile to the latest version of the RaspberryJuice
plugin, 1.11.
A bunch of new functions available with the latest version of the
RaspberryJuice plugin (1.11): getPlayerId(), getPlayerName(),
getEntityTypes(), spawnEntity(), setDirection(),
setRotation(), and setPitch().
Added find_entity() for searching the output of getEntityTypes() to
find a particular type of entity. This is similar to find_item().
miner::find_item() now works when the package isn't loaded.